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===Building with Xcode=== | ===Building with Xcode=== | ||
− | With the move from | + | With the move from [[Autotools]] to [[CMake]] it's now possible to build GnuCash using Apple's Xcode IDE. To make it work first do a regular build as above to get all of the dependencies set up. |
Now create a new build directory and ```cd``` to it but do *not* start a jhbuild shell, just export the following environment variables to simplify the cmake invocation: | Now create a new build directory and ```cd``` to it but do *not* start a jhbuild shell, just export the following environment variables to simplify the cmake invocation: |
Revision as of 02:54, 4 December 2018
Contents
Downloads
- Gnucash-Intel-5.9,
- Template:MacosFallbackPackage.dmg Gnucash-Intel-4.14 and
- Template:MacosFallbackPackage.dmg Gnucash-PPC-4.14 are now available as binary downloads from the Gnucash project at Sourceforge.
- Release notes
- are included in the disk-image.
- Important
- GnuCash 2.6.21 is the last version that supports Mac OS X 10.8 and earlier, and so the last version that will run on PowerPC Macs.
- Mac OS X 10.9 (Mavericks) or higher is required to run Gnucash-3.0 and later.
For virtually all users it is more appropriate to download the binary rather than to use the procedure described here.
Overview
GnuCash can be built to run more or less natively on MacOS -- meaning without X11. Better yet, the build is almost automatic.
This page describes the procedure to build GnuCash with the Quartz environment. You can also use MacPorts: The details are described at MacOS/MacPortsDetail. If you already have MacPorts installed, you should use that procedure, as gtk-osx doesn't work well with a MacPorts installation.
If you want to have a clickable GnuCash.app to put in your Applications folder, this is the solution to use. If you want to be able to easily customize your installation, this is also the solution for you. Don't want all of the extra stuff that MacPorts drags in? Well, this might be a bit better... but GnuCash is notorious for its huge list of dependencies. Want to keep up with the latest work from the Gnome developers? You can set up this solution to get many of its packages directly from source-code-control. That's a double-edged sword, of course, because if a build gets broken, you're pretty well stuck until the developers for that package fix it.
A build will consume about 5 gigabytes of disk space and typically take several hours to run. The initial build, which includes pulling down sources from all dependencies, can take days, depending on how often network errors interrupt the process, and how quickly they are noticed.
This build now integrates Gnucash menus with the mac menubar at the top of the screen. About, Preferences, and Quit are in the "GnuCash" menu (it's named "gnucash-bin" when you run from the command line) in standard Mac style. Standard accelerator keys like Command-Q (quit), Command-S (save), and Command-O (Open) now work as well. A patch to Gtk+ now allows copy and paste in the register pages.
Support
This procedure depends on the Gnome Gtk-OSX project. Support for that is provided via the gtk-osx-users-list@gnome.org mailing list. Questions, comments, or suggestions about Gnucash should be directed to the appropriate Gnucash mailing list (gnucash-devel for development versions (git master) or gnucash-user for release (3.x, git maint).)
Preliminaries
Read Building Gtk-OSX and scan the jhbuild docs. This procedure is based on both. Note well the warnings about Homebrew, MacPorts, and Fink! Creating a separate user for building and packaging GnuCash is the easiest work-around if you've used any of those systems in your regular userid.
First download gtk-osx-build-setup.sh by clicking the link or from the commandline:
curl -O -L https://gitlab.gnome.org/GNOME/gtk-osx/raw/master/gtk-osx-build-setup.sh
and run it from the commandline. It will install jhbuild and do some preliminary setup. Warnings about aclocal, automakers and yelp-tools not being available are normal.
JHBuild is configured to build GnuCash via .jhbuildrc-custom
. Download this file to your home directory either by clicking the link and moving the downloaded file or from the commandline:
curl -O -L http://github.com/gnucash/gnucash-on-osx/raw/master/.jhbuildrc-custom
OS X 10.11 added a security feature called System Integrity Protection or SIP. One "feature" is that it strips linker environment variables (the ones starting with LD_ and DYLD_) from the environment when a "system" program does a fork/exec. For our purposes "system program" means one installed in /bin or /usr/bin, in particular /bin/sh.
The Guile compiler, guiled, is a shell script that as written uses /bin/sh to set the prefix then execs guile to run a compilation script. That fails in the presence of SIP.
One can get around this by disabling SIP, but that's a whole-system change that requires a reboot, and SIP clearly has significant security benefits. Don't do that.
The other workaround is to use a shell that isn't in /bin or /usr/bin. One can just copy /bin/bash to one's user directory. Gtk-OSX also provides a bash build in the gtk-osx-bootstrap moduleset which is automatically enabled on MacOS X 10.11 or later.
Then, when GnuCash's build fails, just edit <prefix>/bin/guild to change the first line to
#!/<prefix>/bin/bash
where <prefix> is the path to your install directory, ~/gnucash-stable/inst unless you've changed it in .jhbuildrc-custom.
You may need to make the following changes to .jhbuildrc-custom
:
- If you are building for an older version of MacOS than the build machine, you can pass arguments to
setup_sdk()
. There's an example in the comments in.jhbuildrc-custom
. - The GnuCash v2.6.x (i.e. stable) moduleset uses an old version of WebKit that in turn requires an old version of ICU. Add
skip.append("icu")
.
If you like you can change the directory into which the sources are checked out, build out-of-source, or install to a different directory. See Building Gtk-OSX and the Jhbuild configuration reference for more information.
Run jhbuild bootstrap
to install the tools needed for the rest of the build.
setup_sdk
With no arguments (the default) setup_sdk()
will configure the build for your system. Unless you're building for distribution we recommend that you do this.
If you have Xcode 7 (shipped with MacOS X 10.9) or later you can build for any version from 10.6 on with the included SDK by calling (e.g.)
setup_sdk("10.6", native, ["i386"]); note, however, that some users have noted linkage problems when doing this. It is safest to build GnuCash on the earliest MacOS version you intend to support.
The GnuCash 2.6.x application bundle is built for Mac OS X 10.5 and later. To do likewise, please see [ https://wiki.gnome.org/Projects/GTK+/OSX/Building#Building_for_Older_Versions_of_Mac_OS_X Building for Older Versions of Mac OS X]. You'll use
setup_sdk("10.5", "10.5"["i386"])
Note: GnuCash v3.0 and later have removed support for autotools; only CMake is supported. Jhbuild doesn't have the ability to modify the build parameters from .jhbuildrc-custom
for any build system other than autotools.
Note: As noted above, GnuCash v3.0 and later requires MacOS X 10.9 ("Mavericks") or later. Apple has announced that they'll remove 32-bit runtime support from MacOS 10.15 so we recommend building with ```arch x86_64``` unless you're targetting systems earlier than Mac OS X 10.7.
Building
Once all of the preliminaries are complete, run:
$> jhbuild build
Building for Development
Please see Development for general guidelines and lots of helpful links.
If you intend to contribute your work to the GnuCash project please subscribe to the gnucash-devel list and coordinate your work with the core developers before starting.
You'll need to work with the appropriate source code repository rather than the release tarball from the procedure so far. Git provides details on our repository and has some help for developers who aren't yet familiar with the git version control system. If you're going to work on the current release, check out the maint branch. It's simplest to just build it manually in a jhbuild shell. The following assumes that one hasn't changed .jhbuildrc-custom to build out-of-source, and one must make the obvious version edit:
jhbuild shell
cd $PREFIX/../src/gnucash-3.2
make uninstall
cd ..
git clone -b maint https://github.com/Gnucash/gnucash.git
cd gnucash.git
cmake -D CMAKE_INSTALL_PREFIX=$PREFIX -D CMAKE_PREFIX_PATH=$PREFIX -D GMOCK_ROOT=$SRCROOT/googletest/googlemock -D GTEST_ROOT=$SRCROOT/googletest/googlemock .
To work on the master branch, build meta-gnucash-git as explained in the next section.
Building Unstable Versions
By default, the .jhbuildrc-custom file will build the current stable release of Gnucash into ~/gnucash-stable. If you want to build unstable or git master versions of Gnucash, edit .jhbuildrc-custom as follows:
Comment out the line
prefix = os.path.join(os.environ["HOME"], "gnucash-stable")
and uncomment the line
#prefix = os.path.join(os.environ["HOME"], "gnucash-unstable")
Similarly, comment out the line
modules = ["meta-gnucash-stable"]
and uncomment the one that you want to build (meta-gnucash-unstable
or meta-gnucash-git
). meta-gnucash-unstable
will build the latest unstable tarball (only applicable during the few months preceding a major release) and meta-gnucash-git
will clone the git repository and checkout the master branch.
Building with Xcode
With the move from Autotools to CMake it's now possible to build GnuCash using Apple's Xcode IDE. To make it work first do a regular build as above to get all of the dependencies set up.
Now create a new build directory and ```cd``` to it but do *not* start a jhbuild shell, just export the following environment variables to simplify the cmake invocation:
export PREFIX=/full/path/to/prefix
export PATH=$PATH:$PREFIX/bin
export SRCROOT=$PREFIX/src
making any required changes. Now create the xcodeproject with cmake:
cmake -G Xcode -D CMAKE_INSTALL_PREFIX=$PREFIX -D GTEST_ROOT=$SRCROOT/googletest/googletest -D GMOCK_ROOT=$SRCROOT/googletest/googlemock $SRCROOT/gnucash-git
If you're building from a tarball you'll need to change the source directory at the end of the line.
This creates a "foreign" build that actually uses make instead of xcodebuild, but it's sufficient for using Xcode tools like the debug window and the static analyzer.
Notes
- Because all current branches of GnuCash use C++ features that don't compile on or for earlier versions, GnuCash master requires Mavericks (MacOS X 10.9) or later.
- The dependencies for GnuCash have changed from the 2.x releases. The most significant are that major Linux distributions have dropped support for WebKit1Gtk, so we had to enable support for WebKit2Gtk and that in turn requires that GnuCash switch to Gtk3. We've begun the C++ rewrite of engine are using GoogleTest for new unit tests and the Boost Libraries for several language extensions. The register has been fixed to no longer use the obsolete
libgnomecanvas
and the small part oflibgoffice
that the CSV importer required has been copied into GnuCash sources.
Boost is in the moduleset, but jhbuild doesn't know how to build it, so that must be done manually. When the build fails, select
[4] Start Shell and do the following:
./bootstrap.sh
./b2 toolset=darwin address-model=32 cxxflags="$CPPFLAGS" cflags="$CPPFLAGS" linkflags="$LDFLAGS" dll-path=$PREFIX/lib --prefix=$PREFIX --builddir=$PREFIX/../build/boost_1_56_0 install
for i in `ls $PREFIX/lib/libboost*.dylib`; do install_name_tool -id $i $i; done
for i in `ls $PREFIX/lib/libboost*.dylib`; do for j in `ls $PREFIX/lib/libboost*.dylib`; do install_name_tool -change `basename $i` $i $j; done; done
But it's always wise to check gnucash.modules for updated instructions. Look out for a comment before the boost module.
Finally hit ctrl-D to return to jhbuild and select 2 three times to proceed to the next module. Note: jhbuild has taken to crashing in the install step, so ctrl-c quickly to abort that step. If it does crash you can restart with jhbuild build --start-at=googletest.
Documentation
The gnucash documentation is online, of course, but if you want a local copy, you can build the modules gnucash-docs or gnucash-docs-git. Just add whichever one you want to your "modules" argument.
Debugging
To get a debugging build, add the line setup_debug() to .jhbuildrc-custom. Beware, though, that WebKit doesn't build with debugging enabled. I usually build everything first without debugging enabled, then enable it and rebuild (jhbuild buildone --force --clean) the packages I want to debug. Most of the time you can get by with just glib and gnucash, but depending on what you're working on, you might also want gtk+, gwenhywfar, aqbanking, or libdbi.
Running from the commandline
Now you're ready to try it out:
$ $PREFIX/bin/gnucash
($PREFIX is the path to where you've built gtk; you can fill it in yourself or use jhbuild shell to set it for you.
Making a Bundle
So far so good, but you don't really want to have to open a Terminal window every time you want to use GnuCash, now do you? Of course not. You want a nice icon in your Applications folder (and maybe in the Dock) to click on when you run GnuCash. Here's how to do this:
N.B. This procedure works only with GnuCash built according to the above instructions.
- Clone the bundler, cd into the cloned gtk-mac-bundler directory, and make install
- Create a directory somewhere convienient (we'll call it gnucash-bundler from now on), cd to it, and download gnucash.bundle, Info.plist, and gnucash.icns into it.
Look through gnucash.bundle and adjust the paths to match your installation.
Documentation: The bundle includes documentation. If you've built it, great, no problem. You need to have it installed for the Help menu items to work. If you didn't build it and you don't want to, then comment out or remove the lines
<data dest="${bundle}/Contents/Resources/en.lproj/GnuCash Help/">
${prefix}/share/gnome/help/gnucash/C/gnucash-help
</data>
<data dest="${bundle}/Contents/Resources/en.lproj/GnuCash Guide/">
${prefix}/share/gnome/help/gnucash/C/gnucash-guide/
</data>
<data dest="${bundle}/Contents/Resources/de.lproj/GnuCash Help/">
${prefix}/share/gnome/help/gnucash/de_DE/gnucash-help
</data>
<data dest="${bundle}/Contents/Resources/de.lproj/GnuCash Guide/">
${prefix}/share/gnome/help/gnucash/de_DE/gnucash-guide/
</data>
<data dest="${bundle}/Contents/Resources/it.lproj/GnuCash Help/">
${prefix}/share/gnome/help/gnucash/it_IT/gnucash-help
</data>
<data dest="${bundle}/Contents/Resources/it.lproj/GnuCash Guide/">
${prefix}/share/gnome/help/gnucash/it_IT/gnucash-guide/
</data>
<data dest="${bundle}/Contents/Resources/ja.lproj/GnuCash Guide/">
${prefix}/share/gnome/help/gnucash/ja_JP/gnucash-guide/
<data dest="${bundle}/Contents/Resources/pt.lproj/GnuCash Help/">
${prefix}/share/doc/gnucash-docs/pt/gnucash-help/
</data>
<data dest="${bundle}/Contents/Resources/pt.lproj/GnuCash Guide/">
${prefix}/share/doc/gnucash-docs/pt/gnucash-guide/
</data>
<data dest="${bundle}/Contents/Resources/ru.lproj/GnuCash Guide/">
${prefix}/share/doc/gnucash-docs/ru/gnucash-guide/
</data>
<!-- stuff to be commented out -->Note that comments cannot contain "--".
You're ready to make your bundle:
jhbuild shell #to set up the environment for the bundler
export PATH=$PREFIX/bin:$PATH #because jhbuild shell doesn't do this for some reason
gtk-mac-bundler gnucash.bundle
exit #quit the jhbuild shell
And your bundle should be ready to go. Try GnuCash.app/Contents/MacOS/GnuCash from the command-line so that you can see any error messages. If that works, try open GnuCash.app. If that works, then you can move GnuCash.app to your Applications folder and it's ready to use.
Bundling Oldstable
To bundle GnuCash version 2.6 and earlier you need gnucash-oldstable.bundle, Info-oldstable.plist instead of the corresponding ones listed above as well as gnucash.launcher. Older versions don't have the Portuguese or Russian Guide translations. Otherwise the procedure is the same.
Bundling from a Git Clone
At present there are two active git branches, 'maint' and 'master'. Both use the primary bundling procedure above.
Making a distribution
- Make a clean build including the documentation, making sure that you're not building any libraries with debugging. With all of the dependencies, the package is huge enough without it. Make sure that you're using the latest git masters for gtk-mac-bundler and gnucash-on-osx.
- Edit the version numbers and, if necessary, the copyright dates in Info.plist (or Info-unstable.plist).
- make sure that $APPLICATION_CERT is set correctly with your Apple Developer Program certificate ID. gtk-mac-bundler uses the value of that environment variable to codesign the app bundle.
- Make a bundle as described above. Test it.
- Make a directory named for the version that you're going to distribute and move the new bundle into it.
- Copy the scriptlet "FinanceQuote Update.app" from the previous version .dmg to the new distribution folder.
- Copy AUTHORS, DOCUMENTORS, LICENSE, NEWS, and README from the GnuCash source directory to the distribution folder. Rename each file with a ".txt" suffix so that Finder will recognize it and enable QuickLook.
- Open /Applications/Utilities/Disk Utility.app and select File>New>Disk Image from Folder in the menu. Select your installation directory in the first chooser and name it appropriately in the second (Gnucash-Intel-X.Y-Z.dmg where X.Y is the GnuCash version and Z is the serial number of dmgs for that release, beginning with 1.)
- codesign the dmg with your Apple Developer Program certificate.
- Get the SHA-256 hash of the .dmg with
shasum -a 256 Gnucash-Intel-X.Y-Z.dmg
- and paste the result into the SourceForge README.txt, the Github release notes, the news article in gnucash-htdocs, and the release announcement email.
- Upload both the resulting .dmg to the correct version directory of Gnucash's file manager area on Sourceforge. If this is a stable release, check the "Mac" box on the options panel so that users viewing the project page with a mac will see the new release in the big green button.
- Upload the .dmg to the release on Github.
- Update the appropriate links on the Gnucash webpage.
Accessibility
Gtk has its own accessibility library, atk. It doesn't use or support the Mac's accessibility functions; in particular, one must use theOrca screen reader. This isn't provided in the application bundle as as far as we know there is no ready-made Mac build of it.
Helping Out
If you can work on one of these items, please pitch in! Some are Gnucash issues, some are issues with the Quartz implementation of Gtk, and some are integration issues. Join the gtk-osx-devel mailing list to coordinate your work with others.